ID: 5ayqpeRxOi
Fritz Lang s 1927 film Metropolis marked the dawn of a cinematic tradition in which the relationship between architecture and science fiction is central. Since then architectural elements have played an important role in the representation of scientific and technological developments in such a manner that it creates a convincing vision for the projected future as architects devised visionary plans for the city and society. Oase No. 66 examines the intersection of architecture and science fiction in light of today s information technology the network society the perception and experience of the environment and virtual space and cyberpunk --a genre in which virtual environments are created using computer technology.