Explorer s Guide to Wildemount (D&d Campaign Setting and Adventure Book) (Dungeons & Dragons) (Hardcover)

ID: XoCXrmwugn

Manufacturer: Wizards of the Coast

$34.89*

Create your own critical role campaigns with this sourcebook for the world s greatest roleplaying game --Cover. HOW DO YOU WANT TO DO THIS? A war brews on a continent that has withstood more than its fair share of conflict. The Dwendalian Empire and the Kryn Dynasty are carving up the lands around them and only the greatest heroes would dare stand between them. Somewhere in the far corners of this war-torn landscape are secrets that could end this conflict and usher in a new age of peace--or burn the world to a cinder. Create a band of heroes and embark on a journey across the continent of Wildemount the setting for Campaign 2 of the hit Dungeons & Dragons series Critical Role. Within this book you ll find new character options a heroic chronicle to help you craft your character s backstory four different starting adventures and everything a Dungeon Master needs to breathe life into a Wildemount-based D&D campaign... - Delve through the first Dungeons & Dragons book to let players experience the game as played within the world of Critical Role the world s most popular livestreaming D&D show. - Uncover a trove of options usable in any D&D game featuring subclasses spells magic items monsters and more rooted in the adventures of Exandria--such as Vestiges of Divergence and the possibility manipulating magic of Dunamancy. - Start a Dungeons & Dragons campaign in any of Wildemount s regions using a variety of introductory adventures dozens of regional plot seeds and the heroic chronicle system--a way to create character backstories rooted in Wildemount. Explore every corner of Wildemount and discover mysteries revealed for the first time by Critical Role Dungeon Master Matthew Mercer.