ID: vEZz1TGvMp
Manufacturer: Wizards of the Coast
Feel the cold touch of death in this adventure for the world s greatest roleplaying game --Cover. Feel the cold touch of death in this adventure for the world s greatest roleplaying game. Beneath the unyielding night sky you stand before a towering glacier and recite an ancient rhyme causing a crack to form in the great wall of ice. Beyond this yawning fissure the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter s wrath has so coldly preserved--as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden s everlasting night? Brave the frozen North of Faerun in this Dungeons & Dragons adventure for characters level 1-12. Explore the frontier of Icewind Dale! Maps and guides will aid you on your journey through a land of isolation paranoia and deadly cold. Venture into the Ten Towns and other beloved D&D locations made famous by Drizzt Do Urden and the Companions of the Hall. Encounter the hazards of a frozen wilderness. This book provides DMs with rules for running D&D adventures in icy tundras and wintery climes. Discover long-lost treasures magic items and long-forgotten spells in the icy depths of a truly unforgettable Dungeons & Dragons adventure.